//
// Text for character selection menu
//
//begin 26th September revision

charSelectMenu_prefabList = {}

// 
// Text for single player menu
//

title = {ս԰棺ֵܻ}

singleMenu_newCampaign          = {ʼϷ}
singleMenu_customCampaign       = {ԶϷ}
singleMenu_loadCampaign         = {Ϸ}
singleMenu_customMission        = {Զ}
singleMenu_loadMission          = {}
singleMenu_back             = {}

// 
// Text for main menu
//


// editors that could possibly ship
mainMenu_levelEditor            = {ͼ༭}
mainMenu_campaignEditor         = {Ϸ༭}
mainMenu_entityEditor           = {༭}

// buttons
mainMenu_intro              = {Ƭͷ}
mainMenu_singlePlayer           = {Ϸ}
mainMenu_multiplayer            = {Ϸ}
mainMenu_options            = {ѡ}
mainMenu_credits            = {}
mainMenu_exit               = {˳}
//mainMenu_loadGame         = {˵}
mainMenu_spriteEditor           = {ͼα༭}
mainMenu_tileEditor         = {༭}
mainMenu_Log                = {־}

//----------------------------------------------------------------

// titles
charSelectMenu_title            = {Աѡ}

// buttons
charSelectMenu_new          = {}
charSelectMenu_select           = {ȷ}
charSelectMenu_modify           = {޸}
charSelectMenu_back         = {}


//
// Text for multiplayer equip menu
//

// titles
equipMenu_inventory     = {}
equipMenu_barter        = {}
equipMenu_takeAll       = {ȫ}
equipMenu_armor         = {}
equipMenu_weight        = {:}
equipMenu_HP            = {ֵ:}
equipMenu_Dmg           = {ɱ}
equipMenu_Rng           = {}
equipMenu_Ammo          = {ҩ}
equipMenu_AC            = {ȼ:}

//
// Text for general purpose gui text
//

// titles
genericGui_fatal                = {}
genericGui_error                = {}
genericGui_warning              = {}


// buttons
genericGui_done                 = {ȷ}
genericGui_cancel               = {ȡ}
genericGui_options              = {ѡ}
genericGui_yes                  = {}
genericGui_no                   = {}
genericGui_ok                   = {ȷ}
genericGui_accept               = {ȷ}
genericGui_close                = {ر}
genericGui_retry                = {}
genericGui_apply                = {ʹ}
genericGui_ignore               = {}
genericGui_abort                = {˳}
genericGui_open                 = {}
genericGui_save                 = {}
genericGui_new                  = {½}
genericGui_delete               = {ɾ}
genericGui_exit                 = {˳}
genericGui_back                 = {}
genericGui_all                  = {ȫ}
                                

//
// Text for character selection menu
//

// titles

char_traitserr = {Ѿѡؼѡˣ}
char_tagserr = {Ѿѡܣѡˣ}

char_statsused = {ڿʼϷ֮ǰеԵ}
char_tagsused = {ڿʼϷ֮ǰѡеؼ}
char_statsrange = {ڿʼϷ֮ǰеֵķΧʾΪɫ}

char_notindemo = {ʾ޷ʹá}

char_pickPerk = {ѡһָӼ}
char_pickRace = {ѡһ}

skilldex = {б}

misc_end = {}
misc_combat = {ս}
misc_setTimer = {ü}

misc_tthe = {}

// 
// Text for game setup menu
//

gameSetupTitle          = {Ϸ}
gameSetupLeaveGame      = {뿪Ϸ}
gameSetupStartGame      = {ʼϷ}
gameSetupSetPlayerTitle = {ң}
gameSetupSetTeamTitle   = {սӣ}
gameSetupNameTitle      = {}
gameSetupPlayerTitle    = {}
gameSetupTeamTitle      = {ս}
gameSetupTurnBased      = {غ}
gameSetupChooseMission  = {}
gameSetupAutoSelect	= {Զѡ}
gameSetupNoTeam		= {ս}
gameSetupChatTitle	= {죺}

// 
// Text for multiplayer menu
//

multiplayerTitle            = {}
multiplayerEnterName        = {֣}
multiplayerServerList       = {ѡķ}
multiplayerTitleName        = {}
multiplayerTitlePoints      = {}
multiplayerTitlePlayers     = {}
multiplayerOptionalIP       = {õķIPַ}
multiplayerHost             = {}
multiplayerJoin             = {}


multiplayerHostTitle		= {}
multiplayerHostName     	= {ƣ}
multiplayerHostNameAppend     	= {}
multiplayerHostPassword     	= {(ѡ)}


//--------------------------------------------------------------------------------
// Text for options menu
//--------------------------------------------------------------------------------

optionsMenu_default                     = {ȱʡ}

// Sound Section
//
optionsSound_title                      = {ѡ}
optionsSoundHelp_title                  = {ѡ}
optionsSoundHelp_default                = {ѡȱʡѡ}

optionsSoundHelp_provider               = {ѡһ}
optionsSound_master                     = {}
optionsSoundHelp_master                 = {}
optionsSound_music                      = {}
optionsSoundHelp_music                  = {}
optionsSound_sfx                        = {Ч}
optionsSoundHelp_sfx                    = {Ч}
optionsSound_speech                     = {}
optionsSoundHelp_speech                 = {}


// Display Section
//
optionsDisplay_title                    = {ͼѡ}
optionsDisplayHelp_title                = {ͼѡ}
optionsDisplayHelp_default              = {ѡȱʡͼѡ}

optionsDisplay_device                   = {ʾ豸}
optionsDisplayHelp_device               = {ѡһʾ}
optionsDisplay_mode                     = {ʾģʽ}
optionsDisplayHelp_mode                 = {ѡֱʺɫʡ}
optionsDisplay_antiAliasedTiles         = {}
optionsDisplayHelp_antiAliasedTiles     = {ͼΧľݡ}
optionsDisplay_antiAliasedSprites       = {ﷴ}
optionsDisplayHelp_antiAliasedSprites   = {Χľݡ}

optionsDisplay_cursorMode               = {ģʽ}
optionsDisplayHelp_cursorMode           = {ʾģʽ}
optionsDisplay_cursorMode_software      = {ģʽ}
optionsDisplayHelp_cursorMode_software  = {ģʽʾͼ꣬ͼͼƬϡ}
optionsDisplay_cursorMode_hardware      = {Ӳģʽ}
optionsDisplayHelp_cursorMode_hardware  = {Ӳģʽʾͼꡣ}
optionsDisplay_cursorMode_threaded      = {}
optionsDisplayHelp_cursorMode_threaded  = {ʹԼ١}

// Game Section
//
optionsGame_title                       = {Ϸѡ}
optionsGameHelp_title                   = {Ϸѡ}
optionsGameHelp_default                 = {ѡȱʡϷѡ}

optionsGame_runMode                     = {ģʽ}
optionsGame_runMode_walk                = {}
optionsGameHelp_runMode_walk            = {Աߡ}
optionsGame_runMode_smart               = {ʱ}
optionsGameHelp_runMode_smart           = {ǱС¶׻룬Աһֱܡ}
optionsGame_runMode_run                 = {Ǳ}
optionsGameHelp_runMode_run             = {ԱǱܡ}

optionsGame_gameDifficulty              = {ϷѶ}
optionsGameHelp_gameDifficulty          = {ϷѶȡ}
optionsGame_gameDifficulty_easy         = {}
optionsGameHelp_gameDifficulty_easy     = {ʺ֡}
optionsGame_gameDifficulty_normal       = {м}
optionsGameHelp_gameDifficulty_normal   = {ʺͨҡ}
optionsGame_gameDifficulty_hard         = {߼}
optionsGameHelp_gameDifficulty_hard     = {ʺϸ֡}
optionsGame_gameDifficulty_insane       = {}
optionsGameHelp_gameDifficulty_insane   = {ʺϳ֡}

optionsGame_messageFlow                 = {Ϣ}
optionsGameHelp_messageFlow             = {ѡϷϢ}
optionsGame_messageFlow_1               = {ǳ}
optionsGameHelp_messageFlow_1           = {ֻʾϵͳϢ}
optionsGame_messageFlow_2               = {}
optionsGameHelp_messageFlow_2           = {ûսϢ}
optionsGame_messageFlow_3               = {ȱʡ}
optionsGameHelp_messageFlow_3           = {ʾϢ}
optionsGame_messageFlow_4               = {ȫ}
optionsGameHelp_messageFlow_4           = {ʾȫϢ}

optionsGame_languageFilter              = {Թ}
optionsGameHelp_languageFilter          = {˴ֻ}

// end of options menu
//--------------------------------------------------------------------------------


//
// Text for world map menu
//

worldMap_unknown                = {δ֪}
//end 26th September revision


misc_setFrequency               = {ѡƵ}
misc_moveItems                  = {ƶƷ}

mainMenu_loadGame               = {Ϸ}

calc_clear                  = {}
menu_quit                   = {Ҫ˳}
menu_load                   = {棡\n\n㻹ûб浱ǰϷȡ}

pipboy_briefs                   = {}
pipboy_map                  = {ͼ}
pipboy_off                  = {ȷ}
pipboy_back                 = {}
pipboy_startMission             = {ʼ}

mainMenu_menu                   = {˵ }

demoMenu_tutorials              = {̳}
demoMenu_loadSaveGame           = {ٴ浵}
demoMenu_mission1               = {1}
demoMenu_mission2               = {2}
demoMenu_tut1                   = {}
demoMenu_tut2a                  = {}
demoMenu_tut2b                  = {͵Ϯ}
demoMenu_tut2c                  = {ѻ}

paused                          = {ͣ}
pressAnyKey                     = {}

// end December rev.

// Game Options
//
optionsGame_formationMode        = {}
optionsGameHelp_formationMode    = {ԱƶʱǷųͣFл}
optionsGame_formationMode_off    = {}
optionsGameHelp_formationMode_off  = {ƶʱų͡}
optionsGame_formationMode_on       = {}
optionsGameHelp_formationMode_on   = {ƶʱų͡}

optionsGame_turnBased                   = {غ}
optionsGameHelp_turnBased           = {ǰĻغģʽ}
optionsGame_turnBased_on            = {˻غ}
optionsGameHelp_turnBased_on      = {ÿԱƶ˳ƶƶ˳򲻿ɸģѡӳжһغϽжԱָȫж}
optionsGame_turnBased_team            = {Сغ}
optionsGameHelp_turnBased_team        = {ĳҵжԱͬʱжжֵһҿжԱͬʱж}
optionsGame_turnBased_off           = {ʵʱ}
optionsGameHelp_turnBased_off       = {ʵʱƽϷ}

optionsGame_languageFilter_on            = {}
optionsGameHelp_languageFilter_on        = {˴ֻ}
optionsGame_languageFilter_off           = {}
optionsGameHelp_languageFilter_off       = {˴ֻ}

// Net Options
//
optionsNet_bandwidth                = {}
optionsNetHelp_bandwidth            = {Ĵ}
optionsNet_bandwidth_lo             = {}
optionsNetHelp_bandwidth_lo         = {ʹmodem}
optionsNet_bandwidth_med            = {}
optionsNetHelp_bandwidth_med        = {ʹø硣}
optionsNet_bandwidth_hi             = {}
optionsNetHelp_bandwidth_hi         = {ʹþ}

optionsNet_LOS                      = {Ұ}
optionsNetHelp_LOS                  = {ҰΧ}
optionsNet_LOS_squad                = {Ա}
optionsNetHelp_LOS_squad            = {ԱҰ}
optionsNet_LOS_team                 = {}
optionsNetHelp_LOS_team             = {ѵҰ}
optionsNet_LOS_all                  = {}
optionsNetHelp_LOS_all              = {ԿеĶ}

optionsNet_maxMembers               = {Ա}
optionsNetHelp_maxMembers           = {ÿӵԱ}

optionsNet_hardCore                 = {֣}
optionsNetHelp_hardCore             = {ʹøѡԸͶս}

optionsNet_friendlyFire             = {˺}
optionsNetHelp_friendlyFire         = {ԼĶԱкʧֵ}

optionsNet_ctbSpeed                 = {жָʣ}
optionsNetHelp_ctbSpeed             = {ʵʱежָʡ}

optionsNet_gameType                 = {Ϸ}

optionsNet_options 		    = {ѡ}

abrev_minutes                       = {}
abrev_seconds                       = {}

barterGUI_offer                     = {}
speechGUI_recruit                   = {ļ}
recruitGUI_equip                    = {װ}

gameSetupReady          = {}
optionsSound_provider                   = {3DЧ}

multiplayerJoinTitle            = {}
multiplayerJoinPassword    = {Ҫ룺}

chatWindow_team = 	{սӣ}
chatWindow_whisper = 	{˽ģ}
chatWindow_chat = 	{죺}
chatWindow_player = 	{ң}

gameMenu_keysHelp = {ݼ}
gameMenu_saveGame = {Ϸ}
gameMenu_loadGame = {Ϸ}
gameMenu_options = {ѡ}
gameMenu_exit = {˵}
gameMenu_done = {}

gameSetupHost = {}

multiplayerPCTitle		= {}
multiplayerPCNew     		= {룺}

misc_scombat = {ս}
misc_turn = {غ}
misc_yourturn = {}
misc_otherturn = {غϣ}
misc_computer = {غϣ}

misc_victory = {ʤˣ}
misc_failure = {ʧˣ}

gameSetupKickPlayer     = {}

// end of jan15 revision
// -------------------------------

squadSetup_add = {}
squadSetup_remove = {ɾ}

optionsNet_timeOfDay = {ʱ䣺}
optionsNetHelp_timeOfDay = {ʼϷʱʱ䡣}

tod_default = {ȱʡ}
tod_predawn = {}
tod_day = {}
tod_evening = {}
tod_night = {ҹ}

net_playerLeft = {Ѿ뿪Ϸ}

scoreList_score = {}
scoreList_teams = {ս}
scoreList_frags = {}
scoreList_alive = {}

connectList_connect = {}
connectList_players = {}
connectList_status = {״̬}
connectList_select = {ѡС}
connectList_wait = {ȴ}
connectList_spawn = {}
connectList_ready = {׼}

misc_observer = {۲ģʽ}

gameSetupWait1 = {ϷڽС}
gameSetupWait2 = {ȵϷ}

optionsGameHelp_formationMode    = {ѡųƶĶԱ}

//end 2001-01-24
scoreList_lobbyTeam = {Ϸеȴ}
connectList_lobby = {Ϸеȴ}

pipboy_missions                = {}
pipboy_archives                = {}

optionsSound_userMp3           = {ʹԶ}
optionsSoundHelp_userMp3       = {ԶĿ¼mp3֡}

mainMenu_custom            = {Զ}
mainMenu_load            = {Ϸ}
mainMenu_new            = {Ϸ}

charSelect_story = {Ĺ£}
charCreate_nameTitle      = {}
charCreate_nameSub        = {֣}

charCreate_colorHair        = {ͷ}
charCreate_colorSkin        = {ɫ}
charCreate_colorOther       = {}

barter_warning = {ײ̫㣬ľ}
barter_warningTitle = {}

saveLoad_load = {}
saveLoad_save = {}
saveLoad_delete = {ɾ}

saveLoad_loadTitle = {Ϸ}
saveLoad_saveTitle = {Ϸ}

pipboy_briefings                   = {}
pipboy_dialogue                  = {Ի}

singleMenu_recruit          = {ļ}

tod_random = {}

saveLoad_description = {}
saveLoad_confirmOverwrite = {'<name>'ѴڣǷ񸲸ǣ}
saveLoad_newDescription = {µĴļ}
saveLoad_nonCoreLocation = {½}
saveLoad_noDelete = {޷ɾļ}
saveLoad_confirmDelete = {Ҫɾ'<name>'}

//end 2/6/2001

singleMenu_bonusMission = {}

toughguyTitle = {ģʽ}
toughguyError = {ڸģʽУֻڻ¼}

optionsGame_violenceLevel                 = {̶}
optionsGameHelp_violenceLevel             = {ѡϷı̶ȡ}
optionsGame_violenceLevel_1               = {}
optionsGameHelp_violenceLevel_1           = {Ѫ}
optionsGame_violenceLevel_2               = {}
optionsGameHelp_violenceLevel_2           = {Ѫ١}
optionsGame_violenceLevel_3               = {ͨ}
optionsGameHelp_violenceLevel_3           = {̶һ㡣}
optionsGame_violenceLevel_4               = {}
optionsGameHelp_violenceLevel_4           = {̶}

worldMap_menu = {˵}
loadMission_loadTitle = {}

quickSave_noFile = {޿ٴ浵ļ}

objective_complete = {}

optionsTab_game = {Ϸ}
optionsTab_display = {ͼ}
optionsTab_sound = {}

char_pickTrait = {ѡµؼ}
char_loseTrait = {ʧȥһؼ}
char_pickTag = {ѡʼ}

optionsNet_teamObserver            = {Ұ}
optionsNetHelp_teamObserver        = {󡣴ѡֻԹѵҰرѡͿԿͼ}

optionsNet_allowXP                 = {þֵ}
optionsNetHelp_allowXP             = {СԱþֵ}

optionsNet_gamePoints              = {Ϸ}
optionsNetHelp_gamePoints          = {Сĵ}

mission_maxPlayers                 = {}
mission_name                       = {}
mission_author                     = {}
mission_description                = {}
mission_folder                     = {Ŀ¼}
mission_folderPrevious             = {һ}

name_points               = {}
squad_pointsMessage	  = {ֻѡ<num>С顣}
squad_outOfTime	 	  = {ûʱˡ}

gamble_NPCNo0 = {ڿЦɡ}
gamble_NPCNo1 = {ĵ̫ˡ}
gamble_NPCNo2 = {Ҳˡ}
gamble_NPCNo3 = {ҲôΪ}
gamble_NPCNo4 = {ҿûȤ}
gamble_NPCNo5 = {Ϊ˭}
gamble_NPCNo6 = {лл}

barterGUI_gamble = {Ĳ}

option_toughGuy = {ģʽ}

my_out_of_sync = {ϷҵϷƥ䡣иԭʹƭߣ߲ƥMOD}

out_of_sync = {<player>ƥ䡣}

saveChar_title = {Ա}
saveFile_fail = {޷ļ}

equipMenu_hand1         = {}
equipMenu_hand2         = {}

optionsNet_pointsLimit             = {ʤ}
optionsNetHelp_pointsLimit         = {ʤĵ}
optionsNet_pointsLimit_default     = {}
optionsNet_pointsLimit_ctf         = {}
optionsNet_pointsLimit_skirmish    = {}
optionsNet_pointsLimit_scavenger   = {}

optionsNet_customChars = {ԶԱ}
optionsNetHelp_customChars = {ʹԶԱ}

optionsNet_on = {}	 
optionsNet_off = {}

optionsNet_numGames = {Ϸ}
optionsNetHelp_numGames = {뿪ͼǰҪжٴϷ}

optionsNet_respawning = {}
optionsNetHelp_respawning = {С}

optionsNet_respawnDelay            = {ӳ٣}
optionsNetHelp_respawnDelay        = {ǰȴ롣}

optionsNet_turnTimeLimitOn         = {غʱƣ}
optionsNetHelp_turnTimeLimitOn     = {趨ÿغϵʱ䡣}

optionsNet_gameTimeLimitOn         = {Ϸʱƣ}
optionsNetHelp_gameTimeLimitOn     = {趨Ϸʱ䡣}

optionsNetHelp_turnTimeLimit        = {ÿغϵʱơ}
optionsNetHelp_gameTimeLimit        = {Ϸʱơ}



titleCD1 = {1}
titleCD2 = {2}
titleCD3 = {3}
titleCD4 = {4}

multiplayer_createChar = {Ա}
multiplayer_editChar = {༭Ա}

multiplayerHostMaxClients = {}
multiplayerHostMaxClientsHelp = {ԼҵĿ} 

log_gameSaved = {Ϸѱ}
log_gameLoaded = {Ϸ}
log_printScreen = {ͼѱ}

save_invalidFileName = {ļַ}
save_noFileName = {Ҫļ}


SKL = {}
INV = {}
CHR = {Ա}
PIP = {}
MNU = {˵}

copyright = {Copyright (c) 2001 Interplay Entertainment Corp. All rights reserved.}

char_nameerror = {ΪԱ֣֡ťȻ֡}
char_noname                  = {}
char_invalid = {㴴ĶԱЧ}
char_name_invalid_long  = {Ա̫}
char_name_invalid_null  = {Ա̫}

editChar_title = {༭Ա}
saveLoad_edit = {༭}

custom_chars = {ԶԱ}
char_view = {鿴}
speechGUI_missions = {}

scoreList_numGamesWon = {÷}
connectList_kick = {}
confirm_kick = {Ҫߵ<name>}

optionsGame_fastTB              = {ٻغ}
optionsGameHelp_fastTB          = {ӿԵٶȡ}

optionsGame_fastTB_on            = {}
optionsGameHelp_fastTB_on        = {Ϊ}
optionsGame_fastTB_off           = {}
optionsGameHelp_fastTB_off       = {Ϊء}

optionsNet_bandwidth_slo             = {ǳ}
optionsNetHelp_bandwidth_slo         = {ƼѡѡֻеٶȺ̫ʱʺѡ}

score_title = {÷}

optionsGameHelp_runMode                 = {ƶͣסSHIFTл}

insertCD = {}
incorrectCD = {̲ȷ}
insertEitherCD = {ս԰Ϸ}

// GOLD MASTER

optionsNet_squadTimeLimit         = {Сѡʱ䣺}
optionsNetHelp_squadTimeLimit     = {ѡСʱơ}

optionHelp_toughGuy = {ǸģʽֵֻܻĻ¼Ϸõľֵӱ}

sentinel = {!}

